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One Month Certificate Course

GAME DESIGN

This One month Unreal Engine Game Design course offers a hands-on introduction to creating 3D games using Blueprints and level design tools. 

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Course Outlines

Unlock Your Game Design Potential with AARAMBH Academy

Students will explore core game mechanics, environment building, UI/UX, and character controls. 


The course includes visual scripting, AI behaviour, animation, and VFX basics. Learners will apply their skills to build and polish a playable game. By the end, participants will showcase their final game projects and receive portfolio-building guidance. 

Week 1 -Unreal Engine Foundations & Level Building

Week 1 -Unreal Engine Foundations & Level Building

Week 1 -Unreal Engine Foundations & Level Building

 Key Learnings:

  • Core game design principles and Unreal Engine interface
  • Navigating the editor and managing files and assets
  • Building terrain, placing objects, and lighting environments

End Result:
 Students will have a basic but functional 3D game level with landscape, props, lighting, and organized project files, ready for interactive elements.

Week 2 - Blueprints, UI & Player Interaction

Week 1 -Unreal Engine Foundations & Level Building

Week 1 -Unreal Engine Foundations & Level Building

 Key Learnings:

  • Visual scripting with Blueprints (Event Graphs, Variables)
  • Creating actor behaviors and custom logic
  • Player movement, camera control, and basic UI using UMG

End Result:
 A working playable character setup with interactive objects, switchable camera views, and on-screen elements like health bars and score.

Week 3 - Gameplay Mechanics & Systems Design

Week 4 - Visual Polish, Debugging & Final Game Project

Week 4 - Visual Polish, Debugging & Final Game Project

 Key Learnings:

  • Setting game rules with GameModes and PlayerStates
  • Implementing inventory, AI enemies, health/damage logic
  • Integrating sound effects and background music

End Result:
 A prototype game level with basic gameplay systems including collectibles, enemies, health tracking, and sound-enhanced feedback.

Week 4 - Visual Polish, Debugging & Final Game Project

Week 4 - Visual Polish, Debugging & Final Game Project

Week 4 - Visual Polish, Debugging & Final Game Project

 Key Learnings:

  • Material design, animations, particle effects (Niagara)
  • Advanced Blueprint logic, performance optimization
  • Game development planning, iteration, and testing

End Result:
 A fully playable and visually polished mini-game, presented by students with working mechanics, animation, VFX, and refined UI/UX — ready for portfolio inclusion.

Course Takeaways

 

  • Hands-on Unreal Engine Skills
     Learn to navigate, build, and design interactive 3D environments using Unreal Engine.
  • Blueprint Visual Scripting
     Master core gameplay logic through Blueprints without writing code.
  • UI/UX & Player Controls
     Design responsive user interfaces and implement smooth character movement.
  • Gameplay Systems Integration
     Build game mechanics like health, inventory, enemy AI, and scoring systems.
  • Polished Playable Game Project
     Develop and present a fully functional mini-game, ready for portfolios or further development.

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